392 lines
10 KiB
Go
392 lines
10 KiB
Go
// Copyright (c) 2023 Joshua Rich <joshua.rich@gmail.com>
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//
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// This software is released under the MIT License.
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// https://opensource.org/licenses/MIT
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package agent
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import (
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"context"
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"fmt"
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"os"
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"os/signal"
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"path/filepath"
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"strings"
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"sync"
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"syscall"
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"github.com/joshuar/go-hass-agent/internal/agent/config"
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"github.com/joshuar/go-hass-agent/internal/agent/ui"
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fyneui "github.com/joshuar/go-hass-agent/internal/agent/ui/fyneUI"
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"github.com/joshuar/go-hass-agent/internal/device"
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"github.com/joshuar/go-hass-agent/internal/hass/api"
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"github.com/joshuar/go-hass-agent/internal/scripts"
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"github.com/joshuar/go-hass-agent/internal/tracker"
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"github.com/robfig/cron/v3"
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"github.com/rs/zerolog"
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"github.com/rs/zerolog/log"
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)
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const (
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registryStorageID = "sensorRegistry"
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)
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// Agent holds the data and structure representing an instance of the agent.
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// This includes the data structure for the UI elements and tray and some
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// strings such as app name and version.
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type Agent struct {
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ui ui.AgentUI
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config config.AgentConfig
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sensors *tracker.SensorTracker
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done chan struct{}
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options *AgentOptions
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}
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// AgentOptions holds options taken from the command-line that was used to
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// invoke go-hass-agent that are relevant for agent functionality.
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type AgentOptions struct {
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ID string
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Headless, Register bool
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}
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func newAgent(o *AgentOptions) *Agent {
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var err error
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var configPath = filepath.Join(os.Getenv("HOME"), ".config", o.ID)
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a := &Agent{
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done: make(chan struct{}),
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options: o,
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}
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a.ui = fyneui.NewFyneUI(a)
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if err = config.UpgradeConfig(configPath); err != nil {
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if _, ok := err.(*config.ConfigFileNotFoundError); !ok {
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log.Fatal().Err(err).Msg("Could not upgrade config.")
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}
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}
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if a.config, err = config.New(configPath); err != nil {
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log.Fatal().Err(err).Msg("Could not open config.")
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}
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a.setupLogging()
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return a
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}
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// Run is the "main loop" of the agent. It sets up the agent, loads the config
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// then spawns a sensor tracker and the workers to gather sensor data and
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// publish it to Home Assistant
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func Run(options AgentOptions) {
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var wg sync.WaitGroup
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var ctx context.Context
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var cancelFunc context.CancelFunc
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var err error
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agent := newAgent(&options)
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// Pre-flight: check if agent is registered. If not, run registration flow.
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var regWait sync.WaitGroup
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regWait.Add(1)
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go func() {
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defer regWait.Done()
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agent.registrationProcess(context.Background(), "", "", options.Register, options.Headless)
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}()
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// Pre-flight: validate config and use to populate context values.
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var cfgWait sync.WaitGroup
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cfgWait.Add(1)
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go func() {
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defer cfgWait.Done()
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// Wait until registration check is done
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regWait.Wait()
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if err = config.ValidateConfig(agent.config); err != nil {
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log.Fatal().Err(err).Msg("Could not validate config.")
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}
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log.Trace().Msg("Config validation done.")
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if err = agent.SetConfig(config.PrefVersion, agent.AppVersion()); err != nil {
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log.Warn().Err(err).Msg("Unable to set config version to app version.")
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}
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ctx, cancelFunc = agent.setupContext()
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}()
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// Start main work goroutines
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wg.Add(1)
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go func() {
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defer wg.Done()
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// Wait until the config is validated and context is set up
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cfgWait.Wait()
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registryPath, err := agent.config.StoragePath(registryStorageID)
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if err != nil {
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log.Warn().Err(err).
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Msg("Path for sensor registry is not valid, using in-memory registry.")
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}
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if agent.sensors, err = tracker.NewSensorTracker(registryPath); err != nil {
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log.Fatal().Err(err).Msg("Could not start.")
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}
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wg.Add(1)
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go func() {
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defer wg.Done()
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agent.startWorkers(ctx)
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}()
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wg.Add(1)
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go func() {
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defer wg.Done()
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agent.runScripts(ctx)
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}()
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wg.Add(1)
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go func() {
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defer wg.Done()
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agent.runNotificationsWorker(ctx, options)
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}()
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}()
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go func() {
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<-agent.done
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log.Debug().Msg("Agent done.")
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cancelFunc()
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}()
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agent.handleSignals()
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agent.ui.DisplayTrayIcon(agent)
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agent.ui.Run()
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wg.Wait()
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}
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// Register runs a registration flow. It either prompts the user for needed
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// information or parses what is already provided. It will send a registration
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// request to Home Assistant and handles the response. It will handle either a
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// UI or non-UI registration flow.
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func Register(options AgentOptions, server, token string) {
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agent := newAgent(&options)
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defer close(agent.done)
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var regWait sync.WaitGroup
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regWait.Add(1)
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go func() {
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defer regWait.Done()
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agent.registrationProcess(context.Background(), server, token, options.Register, options.Headless)
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}()
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go func() {
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<-agent.done
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log.Debug().Msg("Agent done.")
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}()
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agent.handleSignals()
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agent.ui.DisplayTrayIcon(agent)
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agent.ui.Run()
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regWait.Wait()
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log.Info().Msg("Device registered with Home Assistant.")
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}
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func ShowVersion() {
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log.Info().Msgf("%s: %s", config.AppName, config.AppVersion)
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}
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func ShowInfo(options AgentOptions) {
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agent := newAgent(&options)
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var info strings.Builder
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var deviceName, deviceID string
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if err := agent.GetConfig(config.PrefDeviceName, &deviceName); err == nil && deviceName != "" {
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fmt.Fprintf(&info, "Device Name %s.", deviceName)
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}
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if err := agent.GetConfig(config.PrefDeviceID, &deviceID); err == nil && deviceID != "" {
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fmt.Fprintf(&info, "Device ID %s.", deviceID)
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}
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log.Info().Msg(info.String())
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}
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// setupLogging will attempt to create and then write logging to a file. If it
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// cannot do this, logging will only be available on stdout
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func (agent *Agent) setupLogging() {
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logFile, err := agent.config.StoragePath("go-hass-app.log")
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if err != nil {
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log.Error().Err(err).
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Msg("Unable to create a log file. Will only write logs to stdout.")
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} else {
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logWriter, err := os.OpenFile(logFile, os.O_APPEND|os.O_CREATE|os.O_WRONLY, 0664)
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if err != nil {
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log.Error().Err(err).
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Msg("Unable to open log file for writing.")
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} else {
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consoleWriter := zerolog.ConsoleWriter{Out: os.Stdout}
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multiWriter := zerolog.MultiLevelWriter(consoleWriter, logWriter)
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log.Logger = log.Output(multiWriter)
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}
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}
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}
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func (agent *Agent) setupContext() (context.Context, context.CancelFunc) {
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SharedConfig := &api.APIConfig{}
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if err := agent.config.Get(config.PrefAPIURL, &SharedConfig.APIURL); err != nil {
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log.Fatal().Err(err).Msg("Could not export apiURL.")
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}
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if err := agent.config.Get(config.PrefSecret, &SharedConfig.Secret); err != nil && SharedConfig.Secret != "NOTSET" {
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log.Debug().Err(err).Msg("Could not export secret.")
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}
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ctx := api.NewContext(context.Background(), SharedConfig)
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return context.WithCancel(ctx)
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}
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// handleSignals will handle Ctrl-C of the agent
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func (agent *Agent) handleSignals() {
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c := make(chan os.Signal, 1)
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signal.Notify(c, os.Interrupt, syscall.SIGTERM)
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go func() {
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defer close(agent.done)
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<-c
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log.Debug().Msg("Ctrl-C pressed.")
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}()
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}
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// Agent satisfies ui.Agent, tracker.Agent and api.Agent interfaces
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func (agent *Agent) IsHeadless() bool {
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return agent.options.Headless
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}
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func (agent *Agent) AppName() string {
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return config.AppName
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}
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func (agent *Agent) AppID() string {
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return agent.options.ID
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}
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func (agent *Agent) AppVersion() string {
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return config.AppVersion
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}
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func (agent *Agent) Stop() {
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log.Debug().Msg("Stopping agent.")
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close(agent.done)
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}
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func (agent *Agent) GetConfig(key string, value interface{}) error {
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return agent.config.Get(key, value)
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}
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func (agent *Agent) SetConfig(key string, value interface{}) error {
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return agent.config.Set(key, value)
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}
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func (agent *Agent) StoragePath(path string) (string, error) {
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return agent.config.StoragePath(path)
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}
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func (agent *Agent) SensorList() []string {
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return agent.sensors.SensorList()
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}
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func (agent *Agent) SensorValue(id string) (tracker.Sensor, error) {
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return agent.sensors.Get(id)
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}
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// startWorkers will call all the sensor worker functions that have been defined
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// for this device.
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func (agent *Agent) startWorkers(ctx context.Context) {
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wokerFuncs := sensorWorkers()
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wokerFuncs = append(wokerFuncs, device.ExternalIPUpdater)
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d := newDevice(ctx)
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workerCtx := d.Setup(ctx)
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workerCh := make(chan func(context.Context, device.SensorTracker), len(wokerFuncs))
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for i := 0; i < len(workerCh); i++ {
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workerCh <- wokerFuncs[i]
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}
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var wg sync.WaitGroup
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for _, workerFunc := range wokerFuncs {
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wg.Add(1)
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go func(workerFunc func(context.Context, device.SensorTracker)) {
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defer wg.Done()
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workerFunc(workerCtx, agent.sensors)
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}(workerFunc)
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}
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close(workerCh)
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wg.Wait()
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}
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// runScripts will retrieve all scripts that the agent can run and queue them up
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// to be run on their defined schedule using the cron scheduler. It also sets up
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// a channel to receive script output and send appropriate sensor objects to the
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// tracker.
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func (agent *Agent) runScripts(ctx context.Context) {
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scriptPath, err := agent.config.StoragePath("scripts")
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if err != nil {
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log.Error().Err(err).Msg("Could not retrieve script path from config.")
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return
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}
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allScripts, err := scripts.FindScripts(scriptPath)
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switch {
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case err != nil:
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log.Error().Err(err).Msg("Could not find any script files.")
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return
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case len(allScripts) == 0:
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log.Debug().Err(err).Msg("Could not find any script files.")
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return
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}
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c := cron.New()
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var outCh []<-chan tracker.Sensor
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for _, s := range allScripts {
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schedule := s.Schedule()
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if schedule != "" {
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_, err := c.AddJob(schedule, s)
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if err != nil {
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log.Warn().Err(err).Str("script", s.Path()).
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Msg("Unable to schedule script.")
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break
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}
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outCh = append(outCh, s.Output)
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log.Debug().Str("schedule", schedule).Str("script", s.Path()).
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Msg("Added script sensor.")
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}
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}
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log.Debug().Msg("Starting cron scheduler for script sensors.")
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c.Start()
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go func() {
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for s := range mergeSensorCh(ctx, outCh...) {
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if err := agent.sensors.UpdateSensors(ctx, s); err != nil {
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log.Error().Err(err).Msg("Could not update script sensor.")
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}
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}
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}()
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<-ctx.Done()
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log.Debug().Msg("Stopping cron scheduler for script sensors.")
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cronCtx := c.Stop()
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<-cronCtx.Done()
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}
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func mergeSensorCh(ctx context.Context, sensorCh ...<-chan tracker.Sensor) <-chan tracker.Sensor {
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var wg sync.WaitGroup
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out := make(chan tracker.Sensor)
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// Start an output goroutine for each input channel in sensorCh. output
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// copies values from c to out until c is closed, then calls wg.Done.
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output := func(c <-chan tracker.Sensor) {
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defer wg.Done()
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for n := range c {
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select {
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case out <- n:
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case <-ctx.Done():
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return
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}
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}
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}
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wg.Add(len(sensorCh))
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for _, c := range sensorCh {
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go output(c)
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}
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// Start a goroutine to close out once all the output goroutines are
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// done. This must start after the wg.Add call.
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go func() {
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wg.Wait()
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close(out)
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}()
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return out
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}
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