pulumi/sdk/go
Zaid Ajaj a44a536f3b
[sdk/go] Ensure Assets of AssetArchive are non-nil when creating and deserializing (#14007)
Fixes #11103

The problem in the issue the distinction between `Assets` or an archive
being `nil` vs. being an empty map of assets. When creating and
deserializing Archives, `nil` was allowed which leads to panics when
asserting `archive.IsAssets()` because the `Assets` is `nil` even though
it is a proper archive.

This PR fixes the issue by ensuring that an instance of `Archive` will
have a non-nil `Assets` field whether that is during construction or
marshalling.

## Checklist

- [ ] I have run `make tidy` to update any new dependencies
- [x] I have run `make lint` to verify my code passes the lint check
  - [x] I have formatted my code using `gofumpt`

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unchecked. -->
- [x] I have added tests that prove my fix is effective or that my
feature works
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User-facing changes require a CHANGELOG entry.
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- [x] I have run `make changelog` and committed the
`changelog/pending/<file>` documenting my change
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Pulumi Cloud,
then the service should honor older versions of the CLI where this
change would not exist.
You must then bump the API version in
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- [ ] Yes, there are changes in this PR that warrants bumping the Pulumi
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2023-09-22 15:46:19 +00:00
..
auto deps: Upgrade google.golang.org/{genproto, grpc} 2023-07-27 16:24:33 -07:00
common [sdk/go] Ensure Assets of AssetArchive are non-nil when creating and deserializing (#14007) 2023-09-22 15:46:19 +00:00
internal sdk/go: Add pulumix subpackage (#13509) 2023-08-28 15:38:23 +00:00
pulumi [sdk/go] Fix issues with templates (#13872) 2023-09-04 19:51:13 +00:00
pulumi-language-go [`pulumi new` wrapping] Fix pulumi new selector wrapping on narrow terminals. (#13979) 2023-09-20 14:48:41 +00:00
pulumix Rename Output.Join to Flatten (#13882) 2023-09-06 15:05:24 +00:00
Makefile make(sdk/go): Use -C instead of cd for 'go' commands (#13853) 2023-08-31 21:12:03 +00:00
README.md `pulumi update` => `pulumi up` (#2702) 2019-05-06 14:00:18 -07:00

README.md

Pulumi Golang SDK

This directory contains support for writing Pulumi programs in the Go language. There are two aspects to this:

  • pulumi/ contains the client language bindings Pulumi program's code directly against;
  • pulumi-language-go/ contains the language host plugin that the Pulumi engine uses to orchestrate updates.

To author a Pulumi program in Go, simply say so in your Pulumi.yaml

name: <my-project>
runtime: go

and ensure you have pulumi-language-go on your path (it is distributed in the Pulumi download automatically).

By default, the language plugin will use your project's name, <my-project>, as the executable that it loads. This too must be on your path for the language provider to load it when you run pulumi preview or pulumi up.