joshuar-go-hass-agent/internal/agent/agent.go

250 lines
5.2 KiB
Go

// Copyright (c) 2024 Joshua Rich <joshua.rich@gmail.com>
//
// This software is released under the MIT License.
// https://opensource.org/licenses/MIT
// revive:disable:unused-receiver
package agent
import (
"errors"
"os"
"os/signal"
"path/filepath"
"sync"
"syscall"
"github.com/adrg/xdg"
"github.com/rs/zerolog/log"
fyneui "github.com/joshuar/go-hass-agent/internal/agent/ui/fyneUI"
"github.com/joshuar/go-hass-agent/internal/hass"
"github.com/joshuar/go-hass-agent/internal/hass/sensor"
"github.com/joshuar/go-hass-agent/internal/preferences"
)
var ErrCtxFailed = errors.New("unable to create a context")
// Agent holds the options of the running agent, the UI object and a channel for
// closing the agent down.
type Agent struct {
ui UI
done chan struct{}
registrationInfo *hass.RegistrationInput
id string
headless bool
forceRegister bool
}
// Option is a functional parameter that will configure a feature of the agent.
type Option func(*Agent)
// newDefaultAgent returns an agent with default options.
//
//nolint:exhaustruct
func newDefaultAgent() *Agent {
return &Agent{
done: make(chan struct{}),
id: preferences.AppID,
}
}
// NewAgent creates a new agent with the options specified.
func NewAgent(options ...Option) *Agent {
agent := newDefaultAgent()
for _, option := range options {
option(agent)
}
if !agent.headless {
agent.ui = fyneui.NewFyneUI(agent.id)
}
return agent
}
// WithID will set the agent ID to the value given.
func WithID(id string) Option {
return func(a *Agent) {
a.id = id
}
}
// Headless sets whether the agent should run in a headless mode, without any
// GUI.
func Headless(value bool) Option {
return func(a *Agent) {
a.headless = value
}
}
// WithRegistrationInfo will set the info required for registering the agent.
// Only used when the Register command is run.
func WithRegistrationInfo(server, token string, ignoreURLs bool) Option {
return func(a *Agent) {
a.registrationInfo = &hass.RegistrationInput{
Server: server,
Token: token,
IgnoreOutputURLs: ignoreURLs,
}
}
}
// ForceRegister will force the agent to register against Home Assistant,
// regardless of whether it is already registered. Only used when the Register
// command is run.
func ForceRegister(value bool) Option {
return func(a *Agent) {
a.forceRegister = value
}
}
// Run is the "main loop" of the agent. It sets up the agent, loads the config
// then spawns a sensor tracker and the workers to gather sensor data and
// publish it to Home Assistant.
//
//revive:disable:function-length
func (agent *Agent) Run(trk SensorTracker, reg sensor.Registry) {
var wg sync.WaitGroup
// Pre-flight: check if agent is registered. If not, run registration flow.
var regWait sync.WaitGroup
regWait.Add(1)
go func() {
defer regWait.Done()
if err := agent.checkRegistration(trk); err != nil {
log.Fatal().Err(err).Msg("Error checking registration status.")
}
}()
wg.Add(1)
go func() {
defer wg.Done()
regWait.Wait()
ctx, cancelFunc := hass.NewContext()
if ctx == nil {
log.Error().Msg("Unable to create context.")
return
}
runnerCtx := setupDeviceContext(ctx)
go func() {
<-agent.done
log.Debug().Msg("Agent done.")
cancelFunc()
}()
// Start worker funcs for sensors.
wg.Add(1)
go func() {
defer wg.Done()
runWorkers(runnerCtx, trk, reg)
}()
// Start any scripts.
wg.Add(1)
go func() {
defer wg.Done()
scriptPath := filepath.Join(xdg.ConfigHome, agent.AppID(), "scripts")
runScripts(runnerCtx, scriptPath, trk, reg)
}()
// Start the mqtt client
wg.Add(1)
go func() {
defer wg.Done()
commandsFile := filepath.Join(xdg.ConfigHome, agent.AppID(), "commands.toml")
runMQTTWorker(runnerCtx, commandsFile)
}()
// Listen for notifications from Home Assistant.
if !agent.headless {
wg.Add(1)
go func() {
defer wg.Done()
agent.runNotificationsWorker(runnerCtx)
}()
}
}()
agent.handleSignals()
if !agent.headless {
agent.ui.DisplayTrayIcon(agent, trk)
agent.ui.Run(agent.done)
}
wg.Wait()
}
func (agent *Agent) Register(trk SensorTracker) {
var wg sync.WaitGroup
wg.Add(1)
go func() {
defer wg.Done()
if err := agent.checkRegistration(trk); err != nil {
log.Fatal().Err(err).Msg("Error checking registration status.")
}
}()
if !agent.headless {
agent.ui.Run(agent.done)
}
wg.Wait()
agent.Stop()
}
// handleSignals will handle Ctrl-C of the agent.
func (agent *Agent) handleSignals() {
c := make(chan os.Signal, 1)
signal.Notify(c, os.Interrupt, syscall.SIGTERM)
go func() {
defer close(agent.done)
<-c
log.Debug().Msg("Ctrl-C pressed.")
}()
}
// AppID returns the "application ID". Currently, this ID is just used to
// indicate whether the agent is running in debug mode or not.
func (agent *Agent) AppID() string {
return agent.id
}
// Stop will close the agent's done channel which indicates to any goroutines it
// is time to clean up and exit.
func (agent *Agent) Stop() {
log.Debug().Msg("Stopping agent.")
close(agent.done)
}
func (agent *Agent) Reset() error {
ctx, _ := hass.NewContext()
if ctx == nil {
return ErrCtxFailed
}
runnerCtx := setupDeviceContext(ctx)
resetMQTTWorker(runnerCtx)
return nil
}